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  • Inferno
    • CollisionMode
    • DrawMode
    • Game
    • Game.OnResizeEventArgs
    • GameState
    • GameState.StateOnDrawEventArgs
    • GameWindow
    • Instance
    • MathHelper
    • Matrix
    • Point
    • Rectangle
    • Settings
    • SpatialMode
    • UpdateMode
    • Vector2
    • Vector3
    • Vector4
  • Inferno.Audio
    • AudioDevice
    • Sound
  • Inferno.Content
    • ContentLoader
  • Inferno.Formats.Audio
    • WaveFormat
  • Inferno.Formats.Graphics.Text
    • FontFormat
  • Inferno.Graphics
    • Camera
    • Color
    • GraphicsDevice
    • PlatformType
    • Renderable
    • RenderableType
    • Renderer
    • RenderSortMode
    • RenderTarget
    • Shader
    • ShaderLanguage
    • ShaderType
    • Sprite
    • Texture2D
    • Tileset
  • Inferno.Graphics.Text
    • Font
    • FontBuilder
  • Inferno.Input
    • ButtonState
    • Key
    • Keyboard
    • Keyboard.KeyEventArgs
    • KeyboardState
    • KeyState
    • Mouse
    • MouseState
  • Inferno.Tiled
    • RenderOrder
    • TiledLayer
    • TiledLayerChunk
    • TiledLoader
    • TiledMap
    • TiledMapOrientation
    • TiledObject
    • TiledObjectLayer
    • TiledVersion
  • Inferno.UI
    • MessageBox
    • MessageBoxType
    • UserInterface
  • Inferno.UI.Controls
    • Button
    • Control
    • Control.ControlClickedEvent
    • Control.ControlHoveredEvent
    • Control.TextChangedEventArgs
    • ControlState
    • Cursor
    • Label

Struct TiledLayer

A layer from a Tiled map

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: Inferno.Tiled
Assembly: Inferno.Desktop.dll
Syntax
public struct TiledLayer

Fields

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Chunks

Layer chunks (for infinite maps)

Declaration
public List<TiledLayerChunk> Chunks
Field Value
Type Description
System.Collections.Generic.List<TiledLayerChunk>
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Height

Height of the layer

Declaration
public int Height
Field Value
Type Description
System.Int32
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Name

Name of the layer

Declaration
public string Name
Field Value
Type Description
System.String
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ParentMap

The parent map, used for getting the Tileset

Declaration
public TiledMap ParentMap
Field Value
Type Description
TiledMap
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Tiles

Layer tiles (for finite maps)

Declaration
public List<int> Tiles
Field Value
Type Description
System.Collections.Generic.List<System.Int32>
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Width

Width of the layer

Declaration
public int Width
Field Value
Type Description
System.Int32

Methods

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DrawLayer(Renderer)

Declaration
public void DrawLayer(Renderer renderer)
Parameters
Type Name Description
Renderer renderer
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